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- > > > Flames is a 2D effect, unfortunately. That is, the standard way of doing
- > > > them (using DSP, the only way to do it 50 times/second, while screen).
- > >
- > > Can't you use the same technique in some way? What about just send random
- > > coloured pixels in the right direction. The plasma gun have something similar.
- > > Just change it a bit and the colour.
- >
- > Flames if definately not just sending random pixels (I'm doing duck a
-
- Okey, it were just a thought. :-) What about the plasma gun then? Doesn't it
- show some blue lightning? Is this done by sprites, or is done by calculations?
-
- > routine now). In order to make it look good and realistic, you have to do
- > pretty heavy calulations (it takes about 80% DSP time to do it full screen).
-
- What is this "duck a routine"? Sounds interesting. :-)
-
- //Magnus Kollberg
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